Back to My Home Page
Publications
Dissertation
- Tomai, E. (2009). A Pragmatic Approach to Computational Narrative Understanding (Tech. Rep. No. NWU-EECS-09-17). Doctoral dissertation, Northwestern University, Department of Elecrtrical Engineering and Computer Science, Evanston, Illinois. (pdf)
Journal Articles and Book Chapters
- Tauhid, A., Xu, L., Rahman, M., & Tomai, E. (2023). A survey on security analysis of machine learning-oriented hardware and software intellectual property. High-Confidence Computing, 100114.
- Alam, H., & Tomai, E. (2023). Security Attacks And Countermeasures In Smart Homes. International Journal on Cybernetics & Informatics (IJCI), 12(12), 109.
- Pathak, S., Islam, S. A., Jiang, H., Xu, L., & Tomai, E. (2022). A survey on security analysis of Amazon echo devices. High-Confidence Computing, 100087.
- Gracia De Luna, D., Tijernia, R., Butler, A., Tomai, E., Timmer, D., Caruntu, D. (2021).
A Study of Human Balance and Coordination Using a Head Mounted Display. Journal of Computing
and Information Science in Engineering.
- Rios D, Chebotko A, Reilly C, Tomai E, Weimer AA, Weimer N, Pearson T,
Andoh-Baidoo F, Winkle R, Ammons D, Rampersad J. (2012). Improving STEM
education in research: Preliminary report on the development of a
computer-assisted student-mentor research community. Creative
Education. (link)
- Dehghani, M., Forbus, K., Tomai, E. & Klenk, M. (2011). An Integrated
Reasoning Approach to Moral Decision-Making. In Anderson, M., Anderson, S
(Ed.) Machine Ethics. Cambridge University Press.
- Klenk, M., Forbus, K., Tomai, E., and Kim, H. (2011). Using Analogical
Model Formulation with Sketches to Solve Bennett Mechanical Comprehension Test
Problems. Journal of Experimental and Theoretical Artificial Intelligence,
Special Issue on 'Test-Based AI'. Taylor & Francis. (link)
- Lovett, A., Tomai, E., Forbus, K. & Usher, J. (2009). Solving geometric
analogy problems through two-stage analogical mapping. Cognitive Science
33(7), 1192-1231. (link)
Peer-Reviewed Conference and Workshop Proceedings
- Gracia De Luna, D., Tijernia, R., Butler, A., Tomai, E., Timmer, D., Caruntu, D. (2020). A Study of Human Balance and Coordination Using a Head Mounted Display. In Proceedings of ASME 2020 International Design Engineering Technical Conference and Computers and Information in Engineering (IDETC/CIE2020). August, 2020, Saint Louis, MO.
- Khan, F., Quweider, M., Qubbaj, A., Tomai, E., Xu, L., Zhang, L., Lei,H. (2020). Infusing Raspberry Pi in Computer Science Curriculum for Enhanced Learning. In Proceedings of the 2020 American Society for Engineering Education Conference. June, 2020. USA.
- Tomai, E. (2018) Extraction of Interaction Events for Learning Reasonable Behavior in an Open-World Survival Game. In Proceedings of the Second Knowledge Extraction from Games (KEG-19) workshop at the Thirty-Third AAAI Conference on Artificial Intelligence (AAAI-19). New Orleans, LA. (pdf)
- Tomai, E. and Lopez, L. (2016) Towards a Model-Learning Approach to Interactive Narrative Intelligence for Opportunistic Storytelling. In Proceedings of the 9th International Conference on Interactive Digital Storytelling (ICIDS). Los Angeles, CA. (pdf)
- Reilly, C., Tomai, E. and Grabowski, L. (2015) An Evaluation of How
Changes to the Introductory Computer Science Course Sequence Impact Student
Success. In Proceedings of the 45th Annual Frontiers in Education
Conference (FIE). El Paso, TX. (pdf)
- Tomai, E., Flores, R., Richardson, C., Rojas, J., Oliva, J. and Zuniga,
G. (2015). A Gateway Game to Make Computational Problem Solving Accessible and
Engaging. In Proceedings of the 46th ACM Special Interest Group on
Computer Science Education Technical Symposium. Kansas City, MO. (pdf abstract only)
- Tomai E., Martinez, E. and Silcox, L. (2014). Exploring
Narrative Structure with MMORPG Quest Stories. In Proceedings of the 3rd
Workshop on Games and NLP. Raleigh, NC. (pdf)
- Tomai, E. (2014). Exploring Abductive Event Binding for
Opportunistic Storytelling. In Proceedings of the Tenth AAAI Conference on
Artificial Intelligence and Interactive Digital Entertainment. Raleigh,
NC. (pdf)
- Reilly, C. and Tomai, E. (2014). Correlation Between Being Calculus-Ready
and Success in Computer Science 1. In Proceedings of the 44th Annual Frontiers
in Education (FIE) Conference. Madrid, Spain. (pdf)
- Tomai, E. (2014). Opportunistic Storytelling: An
Experience-Oriented Strategy for Playable Interactive Narratives. In
Proceedings of the Intelligent Narrative Technologies VII
Workshop. Milwaukee, WI. (pdf)
- Tomai, E. and Flores, R. (2014). Adapting In-Game Agent Behavior by
Observation of Players with Learning Behavior Trees. In Proceedings of the
International Conference on the Foundations of Digital Games
2014. (pdf)
- Reilly, C. and Tomai, E. (2014). The Impact of Math Preparedness on
Introductory Programming (CS1) Success. In Proceedings of the 45th ACM
Special Interest Group on Computer Science Education Technical
Symposium. Atlanta, GA. (pdf
abstract only)
- Tomai, E., Salazar, R. and Flores, R. (2013). Mimicking Human-like Agent
Movement in Open World Games with Path-Relative Recursive Splines. In
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and
Interactive Digital Entertainment. (pdf)
- Reilly, C. and Tomai, E. (2013). Should College Algebra be a Corequisite
for Computer Science 1? In Proceedings of the 9th International Conference
on Frontiers in Education: Computer Science and Computer Engineering. Las
Vegas. (pdf)
- Silcox, L. and Tomai, E. (2013). Identification of Temporal Event
Relationships in Biographical Accounts. In Proceedings of the 2013
Conference of the North American Chapter of the Association for Computational
Linguistics: Human Language Technologies. (pdf)
- Tomai, E., Salazar, R. and Flores, R. (2013). Simulating Aggregate Player
Behavior With Learning Behavior Trees. In B. Kennedy, D. Reitter, R. St. Amant
(Eds.), Proceedings of the 22nd Annual Conference on Behavior
Representation in Modeling and Simulation. Ottawa, Canada: BRIMS
Society. (pdf)
- Tomai, E. and Salazar, R. (2012). Simulating Adaptive Quests for Increased
Player Impact in MMORPGs. In Proceedings of the Eight AAAI Conference on
Artificial Intelligence and Interactive Digital Entertainment. (pdf)
- Tomai, E. (2012). Towards Adaptive Quest Narrative in Shared, Persistent
Virtual Worlds. In Proceedings of the Intelligent Narrative Technologies V
Workshop. (pdf)
- Tomai, E., Salazar, R. and Salinas, D. (2012). Adaptive Quests for Dynamic
World Change in MMORPGs. In Proceedings of the International Conference on
the Foundations of Digital Games 2012. (pdf)
- Tomai, E., Salazar, R. and Salinas, D. (2012). A MMORPG Prototype for
Investigating Adaptive Quest Narratives and Player Behavior. In
Proceedings of the Workshop on Research Prototyping in Games
2012. (pdf)
- Tomai, E., Thapa. L., Gordon, A. and Kang, S. (2011). Causality in
Hundreds of Narratives of the Same Events. In Proceedings of the Intelligent
Narrative Technologies IV Workshop. Palo Alto, CA. (pdf)
- Tomai, E., Salinas. D. and Salazar, R. (2011). A Rule-Based Framework for
Modular Development of In-Game Interactive Dialogue Simulation. In
Proceedings of the Intelligent Narrative Technologies IV Workshop. Palo
Alto, CA. (pdf)
- Tomai, E. and Forbus, K. (2010). Using narrative functions as a heuristic
for relevance in story understanding. In Proceedings of the Intelligent
Narrative Technologies III Workshop. Monterey, CA. (pdf)
- Tomai, E. and Forbus, K. (2009). EA NLU: Practical Language Understanding
for Cognitive Modeling. In Proceedings of the 22nd International Florida
Artificial Intelligence Research Society Conference. Sanibel Island, FL. (pdf)
- Tomai, E. and Forbus, K. (2009). What Are You Going to Do, Talk Me to
Death? Exploring the Narrative State in Interactive Entertainment. In
Proceedings of the 2009 AAAI Spring Symposium on Intelligent Narrative
Technologies II. Stanford, CA. (pdf)
- Tomai, E., Forbus, K. (2008). Using Qualitative Reasoning for the
Attribution of Moral Responsibility. In Proceedings of CogSci-08: the 30th
Annual Conference of the Cognitive Science Society.. Washington, D.C. (pdf)
- Dehghani, M., Tomai, E., Forbus, K., Klenk, M. (2008). Order of Magnitude
Reasoning in Modeling Moral Decision-Making. In Proceedings of QR-08: the 22nd
International Workshop on Qualitative Reasoning. Boulder, CO. (pdf)
- Dehghani, M., Tomai, E., Forbus, K., Klenk, M. (2008). An Integrated
Reasoning Approach to Moral Decision-Making. In Proceedings of AAAI-08: the
23rd National Conference on Artificial Intelligence. (pdf)
- Dehghani, M., Tomai, E., Forbus, K., Iliev, R., Klenk, M. (2008). MoralDM:
A Computational Modal of Moral Decision-Making. In Proceedings of CogSci-08:
the 30th Annual Conference of the Cognitive Science Society. (pdf)
- Tomai, E. and Forbus, K. (2007). Narrative Presentation and Meaning. In
Proceedings of the 2007 AAAI Fall Symposium on Intelligent Narrative
Technologies. Arlington, VA. (pdf)
- Forbus, K., Lockwood, K., Tomai, E., Dehghani, M. and Czyz,
J. (2007). Machine Reading as a Cognitive Science Research Instrument. In
Proceedings of the 2007 AAAI Spring Symposium on Machine Reading. Stanford,
CA. (pdf)
- Tomai, E. and Forbus, K. (2007). Plenty of Blame to Go Around: A
Qualitative Approach to Attribution of Moral Responsibility. In Proceedings of
QR-07: the 21st International Workshop on Qualitative Reasoning. Aberystwyth,
UK. (pdf)
- Tomai, E., Lovett, A., Forbus, K., & Usher, J. (2005). A Structure
Mapping Model for Solving Geometric Analogy Problems. In Proceedings of
CogSci-05: the 27th Annual Conference of the Cognitive Science Society. (pdf)
- Klenk, M., Forbus, K., Tomai, E., Kim, H., and Kyckelhahn,
B. (2005). Solving Everyday Physical Reasoning Problems by Analogy using
Sketches. In Proceedings of AAAI-05: the 20th National Conference on
Artificial Intelligence. (pdf)
- Forbus, K., Usher, J. and Tomai, E. (2005). Analogical learning of
visual/conceptual relationships in sketches. In Proceedings of AAAI-05: the
20th National Conference on Artificial Intelligence. (pdf)
- Forbus, K., Lockwood, K., Klenk, M., Tomai, E., and Usher,
J. (2004). Open-domain sketch understanding: The nuSketch approach. In
Proceedings of the 2004 AAAI Fall Symposium on Making Pen-based Interaction
Intelligent and Natural. Washington, DC. (pdf)
- Tomai, E., Forbus, K., and Usher, J. (2004). Qualitative spatial reasoning
for geometric analogies. In Proceedings of the 18th International Qualitative
Reasoning Workshop. Evanston, IL. (pdf)
- Forbus, K., Tomai, E., and Usher, J. (2003). Qualitative spatial reasoning
for visual grouping in sketches. In Proceedings of the 17th International
Workshop on Qualitative Reasoning. Brasilia, Brazil. (pdf)